Draenei

Draenei

The draenei (pronounced as DRAN-eye, DRAHN-eye, or DRAYN-eye) are a faction of uncorrupted Eredar who fled their home world of Argus, and again from Draenor following the corruption of the orcs as part of Kil’Jaeden’s plot to wipe out the Draenei. Their base is on the Azuremyst Isles, near the west coast of Kalimdor on the world of Azeroth. The species is unique to all realities of the Azeroth Reality Stream

The draenei culture is centered around two things: the Holy Light of Creation and magic. The first is the result of their unique relationship with the Naaru (beings of light and magic), while the second is the path that the Eredar have always followed. As a result, draenei usually choose religious professions, such as priests or paladins, or magical ones, such as the mage. A few have started to follow the path of the shaman under the guidance of Farseer Nobundo.

RACIAL TRAITS

Aspect: DRAENEI
Approaches: Flair 1 Focus +1, Intellect1
DRAENEI SPECIES FACTS

  • Robust cellular regenerative system (effectively immortal unless killed)
  • Can see into the Ultra-violet spectrum
  • Thick bones
  • Tail adds to Natural Balance

SAMPLE DRAENEI ASPECTS:

  • Hard to Kill
  • Deeply Spiritual
  • Nonlinear Thinking

DRAENEI SPECIES STUNTS (Jadepunk page 44)
GIFT OF THE NAARU (-1 Refresh):

MAGICAL AFFINITY (-1 Refresh):
Exceptional, Situational (Create Advantage with magic) Limited (Once per scene)

Once per scene, when invoking an Aspect created through magic, the bonus is +3 instead of +2.

Draenei

Champions of Light Keryth987